Races

Direling

Direlings are a nomadic race of humans living primarily in the Wildlands that through ritual and spiritualism bond with the animal spirits that dwell on threshold of this world. Upon reaching the age of judgment, direlings take part in a vision quest in which they seek out their personal animal spirits or totems. Those that survive the ritual find that they may then assume the worldly form of their totem among other gifts. Exactly which gifts depends on the totem.

Direling, Owl Totem Racial Traits

  • +2 DEX, +2 WIS, -2 STR: These direlings have the grace and cunning of the owl, sacrificing might.
  • Small or Medium: These direlings are slight of frame. Some are small and get +1 size bonus to hit, +1 size bonus to+ Movement: 20' if small, 30' if medium.
  • Low-light Vision
  • Racial skill bonuses: +2 Perception, +2 Stealth and Fly as a class skill.
  • Languages: Owl direlings start with the same languages as a human and can speak with birds as per the Speak with Animals spells.
  • Owl form: An owl direling may wildshape into an owl as per the druid ability a number of times per day equal to half his character level rounded up. These uses are tracked separately from any wildshape ability granted by a class.
  • -- Fly (30' or 60' speed as per wildshape), average maneuverability class
  • -- +4 size bonus (tiny) to Fly skill
  • -- +4 size bonus to DEX
  • -- -2 size penalty to STR
  • -- +1 natural armor bonus

Direling, Bear Totem Racial Traits

  • +2 STR
  • Scent
  • Racial skill bonuses: +2 Survival, +2 Climb, +2 Swim
  • Languages: Bear direlings start with the same languages as a human and can speak with bears as per the Speak with Animals spells.
  • Bear form: May wildshape into an brown bear (or equivalent) as per the druid ability a number of times per day equal to half his character level rounded up. These uses are tracked separately from any wildshape ability granted by a class.
  • -- Large size (10' reach, +2 STR, -1 AC, -1 attack)
  • -- +2 natural armor bonus
  • -- Grab